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Redesigning a Cinema Ticketing Experience

Redesigning key screens of a cinema ticket app with a dynamic color system and reusable UI components.

Role: Personal Project

Scope: UI, Design Thinking, Components, Figma

Timeline: 1 month

Collaboration: None

ChatGPT Image 4 mar 2026, 04_49_59 p.m..png

The challenge

Many cinema ticket applications prioritize functionality over clarity, resulting in cluttered seat maps, inconsistent interaction states, and visually disconnected screens.

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The challenge was to redesign key moments of the ticket purchase journey — movie selection, seat selection, and digital ticket presentation — creating a cohesive, intuitive, and visually engaging experience.

Goals

The main objective was to improve clarity, scalability, and interaction consistency across key screens. Specifically, the redesign aimed to:

Improve visual hierarchy

Clarify seat selection states

Create a scalable component system

Implement design principles

Experience Highlights

Focused on strong visual hierarchy to help users quickly compare movies and session times.

Strong visual hierarchy to support quick comparison and clear decision-making.

Movie Selection

Clearly defined interaction states for fast and intuitive seat selection.

Seat Selection

Clean, scannable layout prioritizing essential information.

Digital Ticket

What I Explored

This project allowed me to experiment with interaction states, component scalability, and color-driven UI design to create a more engaging cinema experience.

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